3d tutorials

This section hosts a series of 3d tutorials about the software I use. They currently cover Bryce and Vue.

Learning 3d software

3d landscapes in Octane Render

3d landscapes in Octane Render

This tutorial shows how to create 3d landscapes using World Creator and Octane Render for C4d.


Scatter on displacement in Octane Render

Scatter on displacement in Octane Render

This tutorial shows how to properly place scatter instances on a displaced surface in Octane Render for C4d.


From 3dCoat to Octane Render

From 3dCoat to Octane Render

These two tutorials provide a workflow for exporting objects from 3D Coat and using them in Octane Render with metal materials.


Low polygon tree with The Plant Factory

Low polygon tree with The Plant Factory

Most tree models shipped with Vue have more than 30000 polygons. See how to create nice looking trees with less than 6000 polygons for your ecosystems


Getting more realistic distributions in Vue ecosystems

Getting more realistic distributions in Vue ecosystems

Vue ecosystems are a nice feature, but the distribution of items is often too regular. This tutorial shows how to get natural looking clusters of objects in Vue ecosystems.


Using Crazybump with Vue

Using Crazybump with Vue

This tutorial will show how to create very realistic bump maps for terrains or other Vue objects with a fascinating app called Crazybump.


Geocontrol 2 Vue - part 2

Geocontrol 2 Vue - part 2

This is the second part of this tutorial showing how to use Geocontrol 2 terrains in Vue. Here you will learn how to distribute materials on your terrain in Vue using Geocontrol selectors.


Geocontrol 2 Vue - part 1

Geocontrol 2 Vue - part 1

This is the first part of a tutorial showing how to use Geocontrol 2 terrains in Vue. It will show you how to export the terrain from Geocontrol and import it back into Vue.


Realistic rocks in Vue

Realistic rocks in Vue

While rocks in Vue seem more varied in shape and look better in their default state than the ones in Bryce, they are generally not suitable for closeups unless you tweak them a bit.


Making grass in Bryce

Making grass in Bryce

This tutorial explores the various methods for creating grass and ground covers in Bryce and shows their best uses and limitations. It uses a series of images done over the years as examples.


Custom leaves for Vue trees

Custom leaves for Vue trees

This tutorial shows how to use the Digarts Jungle DVD products to make custom tree branches materials for Vue. This is a first step in making your own trees.


Mixing textures in Bryce

Mixing textures in Bryce

In this tutorial, you will learn how to mix bitmap and procedural Bryce textures to make realistic terrain materials. You will also find out how to make a simple fractal texture from scratch in the Deep Texture Editor.


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This work is licenced under a Creative Commons Licence.